This large progressive tutorial has been designed to help you to learn GAML (GAma Modeling Language). It will cover the main part of the possibilities provided by GAML, and guide you to learn some more.
As you will progress in the tutorial, you will see several links (written in blue) to makes you jump to another part. You can click on them if you want to learn directly about a specific topic, but we do not encourage to do this, because you can get easily lost by reading this tutorial this way. As it is named, we encourage you to follow this tutorial "step by step". For each chapter, some links are available in the "search" tab, if you want to learn more about this subject.
Although, if you really want to learn about a specific topic, our advise is to use the "learning graph" interface, in the website, so that you can choose your area of interest, and a learning path will be automatically design for you to assimilate the specific concept better.
Good luck with your reading, and please do not hesitate to contact us through the mailing list if you have a question/suggestion !
Understanding the structure of models in GAML and gaining some insight of the language is required, but is usually not sufficient to build correct models or models that need to deal with specific approaches (like equation-based modeling). This section is intended to provide readers with practical "how to"s on various subjects, ranging from the use of database access to the design of agent communication languages. It is by no means exhaustive, and will progressively be extended with more "recipes" in the future, depending on the concrete questions asked by users.
We propose some tutorials that are designed to allow modelers to become progressively autonomous with the GAMA platform. These tutorials cover different aspects of GAMA (Grid environment, GIS integration, 3D, multi-level modeling, equation-based models...). It is a good idea to keep a copy of the reference of the GAML language around when undertaking one of these tutorials.
This tutorial introduces the basic concepts of GAMA and the use of grids. It is based on the classic predator prey model (see for instance a formal definition here). It is particularly adapted to beginners that want to quickly learn how to build a simple model in GAMA.
This tutorial introduces the use of GIS data. It is based on a mobility and daily activity model. It is particularly adapted to modelers that want to quickly learn how to integrate GIS data in their model and to use a road shapefile for the movement of their agents.
This tutorial dedicated to beginners introduces the basic concepts of GAMA and proposes a brief overview of many features. It concerns a model of disease spreading in the small city of Luneray. In particular, it presents how to integrate GIS data and use GIS, to use a road shapefile for the movement of agents, and to define a 3D display.
This tutorial proposes is an advance version of the Luneray's tutorial. It concerns a model of disease spreading in a small city. In particular, it presents how to integrate GIS data and use GIS, to use a road shapefile for the movement of agents, to define a 3D display, to define a multi-level model and use differential equations.
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